Wondrous Item, rare
Armor Class: 15
Hit Points: 80
Speed: 15 ft.
Damage Immunities: poison, psychic
A creature in the compartment can use an action to move as many as two of the apparatus's switch's up or down. After each use, a switch goes back to its neutral position. Each lever, from left to right, functions as shown in the Apparatus of the Idiot Smith Levers table.
Apparatus of the Idiot Smith
| switch | Up | Down |
| RED | CAPAPULT SPELL DC 18 WHATEVER IS LOADED INTO THE CANNON, NO WEIGHT LIMIT BUT MUST BE 15CM DIAMETER. | YOU LOAD SHIT |
| 1 | Claws extend from the front paws of the apparatus. | The claws retract. |
| 2 | Each extended claw makes the following melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: 7 (2d6) bludgeoning damage. | Each extended claw makes the following melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: The target is grappled (escape DC 15). |
| 3 | The apparatus walks forward. | The apparatus walks backward. |
| 4 | The apparatus turns 90 degrees left. | The apparatus turns 90 degrees right. |
Notes: Utility, Exploration, Combat
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