Wondrous Item, rare

 

Armor Class: 15
Hit Points: 80
Speed: 15 ft.
Damage Immunities: poison, psychic

 

A creature in the compartment can use an action to move as many as two of the apparatus's switch's up or down. After each use, a switch goes back to its neutral position. Each lever, from left to right, functions as shown in the Apparatus of the Idiot Smith Levers table.

Apparatus of the Idiot Smith

switch Up Down
RED CAPAPULT SPELL DC 18 WHATEVER IS LOADED INTO THE CANNON, NO WEIGHT LIMIT BUT MUST BE 15CM DIAMETER. YOU LOAD SHIT
     
     
1 Claws extend from the front paws of the apparatus. The claws retract.
2 Each extended claw makes the following melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: 7 (2d6) bludgeoning damage. Each extended claw makes the following melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: The target is grappled (escape DC 15).
3 The apparatus walks forward. The apparatus walks backward.
4 The apparatus turns 90 degrees left. The apparatus turns 90 degrees right.
     
     
     

 

Notes: Utility, Exploration, Combat

Item Tags: Utility Exploration Combat

SevenFacesLord

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