This longsword belongs to the Champion of the Feywild. Fashioned from divine steel, and imbued with the power of Spring, Summer, Autumn and Winter it gives off a faint glow and hum. The weapon chooses who can attune to it and who can’t. It desires a wielder who embodies bravery and heroism.
Attunement. The sword allows you to attune to it immediately, without having to take a short rest. The first time you attune to the sword, you are transformed into a whimsical, reflection of your true self, imbued with a touch of the fey wild in your heart. Neither magic nor divine intervention can reverse this transformation. Your alignment becomes lawful neutral, and you gain the following traits:
Sylvian Language. You can speak, read, and write Sylvian.
Force Resistance. You have resistance to Force damage.
Blessed Presence. Your Charisma score becomes 20, unless it is already 20 or higher.
Fae Wings. You sprout four wings – two on each side, each wing covered by thousands upon thousands of colourful scales and hairs. These wings grant you a flying speed of 90 feet and the ability to hover. If you already have a different kind of wings, these new wings replace the old ones, which fall off.
Truesight. Your eyes become luminous pools of silver. You can see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, perceive the original form of a shapechanger or a creature that is transformed by magic, and see into the Ethereal Plane, all within a range of 60 feet.
Holy Light. The sword sheds bright light in a 5-foot radius and dim light for an additional 5 feet. Fiends find the sword’s light disconcerting and painful, even if they can’t see it, and have disadvantage on attack rolls made within the weapon’s radius of bright light.
As a bonus action, you can intensify the sword’s light, causing it to shed bright light in a 15-foot radius and dim light for an additional 15 feet, or reduce its glow to its normal intensity.
Random Properties. The sword has 2 minor beneficial properties.
Unyeilding Force. The sword deals an extra 9 (2d8) Force damage to any creature it hits, or 16 (3d10) Force damage if you’re wielding the weapon with two hands.
Sentience. Asi is a sentient, lawful neutral item with Sentience. The sword has an Intelligence of 17, a Wisdom of 12, and a Charisma of 20. It has hearing and truesight out to a range of 120 feet. It communicates telepathically with its attuned wielder and can speak, read, and understand Common, Draconic, Elvish, and Sylvan. In addition, the sword can ascertain the true value of any gemstone brought within 5 feet of it.
The sword communicates by transmitting emotion to the creature carrying or wielding it.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Language: Sylvan, Set: Charisma Score, Set: Speed (Flying), Sense: Truesight, Damage: Force, Creature the sword deems worthy, Versatile, Sap
Comments