A small leather bag containing compartments, each of which holds an ivory figurine bearing an instrument. They activate when a specific command word engraved on the bottom of the figurine is spoken and play any song requested for fifteen minutes before deactivating. Each figurine can cast a spell during their routine as a fifth-level caster, but only once per performance. The spell can be cast as a bonus action from the Bard, so long as the Bard is within 30 ft. of the figurine. One figurine per Bardic level can be active at a time. For more figurines to be active then current Bardic level, 30 minutes of preparation must be done to create an appropriate stage or other venue for a group performance. The figurines reappear in the bag after use. After a particular figurine is used, a long rest is required before it can be used again. Unused figurines may still be used. A short rest restores one figurine of choice to usability. The following figurines are included in the bag:
Bagpipe Badger: Can cast the spell Vicious Mockery.
Hurdy-Gurdy Hare: Can cast the spell Message.
Marimba Mole: Can cast the spell True Strike.
Orutu Octopus: Can cast the spell Mage Hand.
Polyphonic Parrot: Can cast the spell Dancing Lights.
Flute Falcon: Can cast the spell Mass Cure Wounds.
Lute Loris: Can cast the spell Hold Person.
Drum Donkey: Can cast the spell Dominate Person.
Pan-flute Panda: Can cast the spell Sleep.
Notes: Bard, Communication, Combat, Container, Outerwear
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