Weapon (pike), legendary (requires attunement by a by a noble of lawful alignment)

The metal of this pike's spear point is tinged with a vibrant white-blue colour and emits a low hum as it moves. Sparks occasionally crackle along the metal.

This pike was created by the axial dragon Yunshen from the realm of Mechanus when he was rescued by an eladrin-led adventuring party from a pit fiend in Avernus, who had enslaved Yunshen as a weapon against the demon hordes for the Blood War. An elemental tempest in the servitude of the pit fiend had be tasked with guarding Yunshen and enforcing the devil's will on the axial dragon. After the adventurers destroyed the elemental, Yunshen asked them to take its core and return to Mechanus with him to meet the Celestial Emperor in the Jade Palace. Once there, at the direction of the Emperor, Yunshen infused the core and some of his own magic into the eladrin's pike, and the Emperor gave her the title of Lightning Lord.

The Axiomatic Pike of the Lightning Lord can only be attuned to by a lawful-aligned member of nobility. It normally functions as a +1 pike, but once attuned, the wielder gains the title of Lightning Lord and gains numerous benefits for wielding the pike. The pike deals an additional 2d10 damage when striking chaotic-aligned creatures. In addition, this weapon has 10 charges. Once attuned to the weapon, the wielder of the Axiomatic Pike of the Lightning Lord can use the weapon's charges to create various effects.

  • 1 charge - use a bonus action to have electricity course through the head of the pike for one minute, dealing an additional 2d8 lightning damage to targets struck by the pike
  • 3 charges - use an action to fire a lightning bolt from the pike. Targets in the path of the bolt of lightning must succeed on a DC 15 Dexterity saving throw or take 8d6 lightning damage, or half as much on a successful save
  • 5 charges - use an action to point the Axiomatic Pike of the Lightning Lord into the sky and call a bolt of lightning from the heavens, initiating the effects of the call lightning spell as if it was cast at 4th level. The target and creatures within 5' of the called lightning bolts must succeed on a DC 17 Dexterity saving throw or take 4d10 lightning damage (or 5d10 if a thunderstorm was already in progress), or half as much on a successful save

Proficiency with a Pike allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, by a noble of lawful alignment, Heavy, Reach, Two-Handed, Push

ardenwolfwatcher

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