Armor (plate), rare (requires attunement by a Must spend 16 hours in the suit.)

You have a +1 bonus to AC while wearing this armor and have fire and cold resistance and are immunity to critical hits.

After soaking in the magical properties of fire and cold to further improve this set of armor, this armor now provides resistance to fire/cold damage.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Resistance: Cold, Resistance: Fire, Immunity: Critical Hits, Bonus: Armor Class, Must spend 16 hours in the suit., Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

Japhrimal

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