Potion, very rare

Wolk is a black, viscous fluid that emits toxic fumes when not secured in a container. You feel the following effects for 1 minute after you drink this potion:

  • Your hit point total is halved
  • You take 2d10 necrotic damage
  • Your passive perception increases by 5
  • Your Strength and Dexterity ability scores increase by 2, as does your maximum for those scores
  • Your movement speed increases by 10ft
  • You have advantage on attack rolls with weapons that you are proficient with

Once the effects of this potion end you must make a DC18 constitution save or have your hit point total reduced to 0.

Notes: Bonus: Dexterity Score, Bonus: Strength Score, Bonus: Passive Perception, Advantage: Melee Attacks, Advantage: Ranged Attacks, Damage: Necrotic, Bonus: Speed

Acesraccoon

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