Potion, very rare
Wolk is a black, viscous fluid that emits toxic fumes when not secured in a container. You feel the following effects for 1 minute after you drink this potion:
- Your hit point total is halved
- You take 2d10 necrotic damage
- Your passive perception increases by 5
- Your Strength and Dexterity ability scores increase by 2, as does your maximum for those scores
- Your movement speed increases by 10ft
- You have advantage on attack rolls with weapons that you are proficient with
Once the effects of this potion end you must make a DC18 constitution save or have your hit point total reduced to 0.
Notes: Bonus: Dexterity Score, Bonus: Strength Score, Bonus: Passive Perception, Advantage: Melee Attacks, Advantage: Ranged Attacks, Damage: Necrotic, Bonus: Speed
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