Armor (studded leather), legendary (requires attunement)

You have a +3 bonus to AC while wearing this armor.

A god of nature crafted this armor to aid her followers against those who would harm her land.

 

It gives these enchantments to the wearer:

 

-The wearer can cast the Guardian of Nature spell once per day. The casting of this spell does not negate concentration with other spells.

-Once per battle, the wearer can choose one of these damage types: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, and thunder. The wearer gains resistance to that type.

-The wearer has resistance to bludgeoning, piercing, and slashing damage.

 

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

SinMig

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