Armor (studded leather), rare (requires attunement)

Requires Attunement. You have a +2 bonus to AC while wearing this armor.

A protective magical force surrounds you, manifesting as a spectral shield that covers you and your gear. If a creature hits you with a melee attack while you are attuned, the creature takes 2d6 magical damage. During a short rest, you may focus on the armor and change the magical element to one of cold, fire, lightning, psychic, radiant, or necrotic.  This effect can only be used once per short rest.

 

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

MajorVictory87

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