The spiked head of this flail is perforated with tiny holes, arranged in symbols and patterns. The flail counts as a holy symbol for you. When you hit with an attack using this magic flail, the target takes an extra 1d8 poison damage.
As a bonus action, you can add one dose of Inhaled poison to the small housing inside the weapon. The attuned wielder is immune to whatever poison is within the censer and on a critical hit the target must make the save against the administered poison with disadvantage. The Inhaled poison remains potent within the censer for 1 minute.
Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Poison, cleric or paladin, Sap
Comments