Wondrous Item, uncommon

This well worn journal offers the basic spells necessary for any young, self-starting wizard. Contained within this book are 7 spells, all of which can be transcribed to any wizards personal collection, including handy guides, annotated drawings and notes in the column from previous owners. 

You can use this book as a spellcasting focus for the spells listed and there is enough space to note down 3 more spells of your choosing.

The spells offered are the following;

  1. [spell]Mending[/spell]The road is fraught with danger, young wizard, and you may become an essential part of the group who agree to haul your belongings and get into fisticuffs with whomstsoever opposes you, You may even become their leader! With all this potential grandeur in front of you it can be easy to neglect the little things, a rip in a cloak or a crack in a waterskin. This spell allows you to quietly and consistently keep everything in tip-top shape and make sure your party arrives to battle in fine form. 
  2. Shape Water. What kind of wizard will you be? Perhaps a powerful protector! Casting shield around those in danger, or an explosive evocations expert? Crafting spells carefully around those you wish to harm, and those you wish to aid? This spell will begin your journey to taming the wild elemental forces that govern our world and bending them to your will, offering you a whole host of options with the cube of water you can now control!
  3. Magic Missile. Often, the best defence is a strong offence! Strike first with these feisty bolts of pure arcane power and make sure your foes know who's boss! Impossible to miss these little missiles will seek your target and give them what for!
  4. Protection from Evil and Good. What could be finer, than helping a friend? This nifty spell will allow you to reduce the pull of hideous evil or the temptation of brilliant good. A great wizard is impartial and this spell will nullify those that seek to harm, charm or even calm your party!
  5. Darkvision. A fine tactic from those fiends and foes who seek to be your undoing is to use the darkness to surprise or ambush you. Take the initiative by spotting them first! Casting this spell allows you to see in darkness, without the use of light allowing to to remain unseen and get the jump on your poor quarry!
  6. Enlarge/Reduce. Ever wanted to be bigger? Stronger? How about smaller? Nimbler? Well, this spell is the one for you, young wizard! A transmutation spell which with alter your physical form allowing to achieve great feats of strength or slip through a crack meant for a halfling! And if that Ork seems overly interested in you, perhaps bring him down to size, eh?
  7. Spider Climb. Often the best way across that gaping chasm or through that burning building is to think outside the box, and find a new way to tackle the problem. This simple spell allows you to utilise every surface as our eight legged friends do! Simply rub bitumen through a live spider whilst casting and the roof is your oyster!
PalmerHam

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