While wielding this rapier you gain a +1 to attack and damage rolls. The sickly green blade constantly drips a dark green poison that burns away when it hit the ground. This rapier deals an extra 1d4 of poison damage.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Poison, Bonus: Ability Checks, Finesse, Vex
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