Weapon (dagger), uncommon (requires attunement by a Any Class)

An odd, geometric dagger with a jet black handle and an orange crystalline blade. 

While attuned to this weapon, you gain the following abilities:

During combat, immediately before the first weapon attack of your turn against an enemy, you can teleport up to 30ft to a point you can see.

When you provoke an opportunity attack, you can expend the weapon's charge to teleport 15ft to a point you can see.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Any Class, Finesse, Light, Thrown, Nick

Richud

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