Wondrous Item, very rare (requires attunement by a Long Rest)
At the end of a long rest select a school of magic to attune the amulet to. Once attuned you gain the following features:
- You gain a bonus to your spell attack and spell DC equal to half your proficiency bonus rounded down (minimum 1) when casting spells from the attuned school.
- You have advantage on saving throws against spells belonging to the attuned school. If a spell from this school allows you to make a saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
- If you see a creature within 60ft casting a spell, you can use your reaction to attempt to change the spell's school to match the attuned school. The DC equals 10 + the spell’s level. On a success the creature's spell is transformed into a spell of your choice from the attuned school. Your choice must be the same level as the triggering spell or be able to be cast at the same level. If your roll exceeds the DC by 5 or more you can choose a new target within 30ft otherwise the spell affects the intended target(s).
You can use this feature a number of times equal to half your proficiency bonus rounded down (minimum once.) If you fail an attempt to transform a spell, the feature can’t be used again until after your next long rest.
Notes: Transform Spell. You can use this feature a number of times equal to half your proficiency bonus rounded down (minimum once.) If you fail an attempt to transform a spell, the feature can’t be used again until after your next long rest. You gain a bonus to your spell attack and spell DC equal to half your proficiency bonus rounded down (minimum 1) when casting spells from the attuned school., Long Rest
Comments