Appeas to be the front half of a plate of armor with a moving shadow. This armor is a living unthinking shadow that binds with you. Apon donning it bonds with you forming a full set of armor (look and type light, medium, heavy chosen by wearer) with a constint moving blackness that canot be removed, except by dying. At night and in darkness you have advantage on all attacks and spell attacks aimed at you by sight. As a bonus action can teleport you anywhere in a 30 foot radius of you that is connected by darkness, not causing a reaction. No Str requirement if you can lift unaided.
Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Expertise: Stealth, Vulnerability: Radiant, Vulnerability: Radiant, Stealth Disadvantage: Remove, Exhaustion, Must be in complete darkness to recover the charges., Placing the plate onto your chest, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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