This smooth metal sphere is covered in runes, and pulses with arcane light and overwhelming auras of wild conjuration and abjuration magic. Upon squeezing the sphere and uttering the command words, the A.M.F. unleashes a torrent of conjuration or abjuration magic, causing one of the following effects - chosen by the user.
- Cast Dimension Door as a 4th level spell.
- Cast Banishment as a 4th level spell.
- Cast Teleport as a 7th level spell.
Once one of these options is chosen, the spell takes effect, and if the target resists - it makes the corresponding saving throws at disadvantage. Every creature remaining in the within 100 feet of the sphere after the spell is complete must then roll on the Wild Magic table and is knocked prone.
The A.M.F. becomes inert after one use, and requires significant infusions of conjuration and abjuration to restore its power, dictated by your DM.
Notes: Prone
Comments