This silver lantern eternally glows with a magical green flame that emanates a warmth like no other. The lantern sheds bright, greenish light in a 20-foot radius and dim light for an additional 20 feet. You can use an action to reduce the light's reach or cover it completely.
The spirit trapped inside the lantern can also be commanded to perform the mage hand spell. Finally, the spirit inside can magically stabilize the owner that falls unconscious. The lantern has 1 charge, which it will spend automatically once its owner falls unconscious as long as its owner is within 10 feet of it. Once the charge has been spent, it cannot be used again until the lanterns owner kills another creature, to which the spirit inside will automatically absorb its essence and restore its charge.
Curse: Upon attunement, you cannot sleep or rest without the comfort of the light given off by this lantern. As long as you rest within its light, bright or dim, you only need 4 hours to take a long rest.
Furthermore, if anyone were to open the lantern and touch the flame within it, it will result in the characters death and their spirit to be trapped inside the lantern, freeing the previous one to the afterlife. While the spirit remains trapped in the lantern, it can not be harmed or returned to its body as per the raise dead spell. However, it can be released from the lantern and into the afterlife if someone were to cast dispel evil and good, which would also render the lantern itself non magical.
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