This weapon is light as a feather. Perfectly balanced. It will appear to be just a longsword until it is attuned. Then the appearance changes to a slightly curved blade in the shaoe of a feather. Grooves reminiscent of the plumes of an angel run along the blade. The edge and flat of the blade is of the same color as the celestial's wing with whom it was attuned to. The blunt edge is the color of cold steel. When swung, the cold steel color changes to red hot like the fire it was forged in.
You gain a +3 bonus to attack and damage rolls made with this magic weapon.
When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the GM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, To attune to this item, you must find a celestial and have it grant you willingly, one of its feathers. While meditating, bind the feather to the hilt. The feather must be bound to the hilt at all times. If the feather falls off or is removed, a new feather must be obtained. You are unattuned until then. , Damage, Combat, Versatile, Sap
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