Weapon (crossbow, heavy), legendary

Dark astral heavy crossbow wrapped with tentacles emitting psionic energy. Created using ancient mind flayer techniques that cannot be replicated by magical means. Kataphract was the first prophet of Oblivion but was not the god's best agent. In his jealousy of the others he served with a vile idea came to his mind.  

Kataphract's Blessing. Attacks with this weapon that miss a creature deal grazing damage instead. The target takes 6 piercing plus 6 psychic damage.

Charges. Bandensis has a total of 3 charges before needing a reload. 1 charge is expended after making an attack.

Reload. As bonus action or forgoing an attack you reset the charges on bandensis to full.

You have a +3 bonus to attack and damage rolls made with this magic weapon . This weapon deals (2d10 + Dex Modifier) piercing plus an additional (3d12 + Int Mod) psychic damage. Any creature hit by an attack with bandensis has its movement speed reduced by 10ft until the end of their next turn. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn.

Volley. As an action you make 1 attack against each creature you can see within range.

Mark Foe. When you hit a creature with bandensis you can choose to mark them for 1 min. The marked creature takes an additional 1d8 + Dex Mod piercing damage each time an attack with bandensis hits.

Proficiency with a Heavy Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage: Piercing, Damage: Psychic, Damage, Combat, Ammunition, Heavy, Loading, Range, Two-Handed, Push

Item Tags: Damage Combat

AssassinEnoch

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