Armor (plate), very rare (requires attunement)

The armor is an intricate sequence of frosty silver skeletal ornaments infused with a dark blue colored base material and smells faintly of winter air. You gain the following effects:

Grasping Cold. When a creature hits you with a melee attack, the creature takes 1d6 cold damage and 1d6 necrotic damage.

Protection of the Hunt. Whilst attuned to this armor you gain a +2 bonus to your armor class and have immunity to cold and necrotic damage.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Immunity: Cold, Immunity: Necrotic, Damage: Cold, Damage: Necrotic, Str. 15 Required, Stealth Disadvantage

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