You have a +1 bonus to AC while wearing this armor. while attuned to this armour you can cast spike growth once per day, when you do it is centered on yourself and moves with you though you are not affected by it. When you take the dash action on your turn, anywhere you step that turn becomes difficult terrain and creatures take 2d4 piercing damage for every five feet it travels on that difficult terrain.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, requires attunement, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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