Wand, artifact (requires attunement by a Spellcaster)

While holding this wand, you gain a +3 bonus to spell attack rolls. This wand has 50 charges, regain 5d8 +5 charges per long rest. Spells are cast at base level.

Spells:

At Will: Control Flame, Eldritch Blast, Catapult, Identify, Create/Destroy Water

1 Charge: Guiding Bolt, Inflict Wounds, Mage Armour, Alter Self, Blindness/Deafness, Enlarge/Reduce

2 Charges: Hold Person, Invisibility, Misty Step, Pass Without Trace, Zone of Truth, Speak with Dead

3 Charges: Call Lightning, Counterspell, Dispel Magic, Fireball, Lightning Bolt, Major Image

4 Charges: Bestow/Remove Curse, Revivify, Banishment, Blight, Polymorph

5 Charges: Antilife Shell, Bigby’s Hand, Dominate Person, Hold Monster, Greater Restoration, Telekinesis, Chain Lightning, Eyebite

6 Charges: Disintegrate, Find the Path, Sunbeam, Wind Walk

7 Charges: Finger of Death, Magnificent Mansion, Plane Shift, Prismatic Spray

8 Charges: Resurrection, Reverse Gravity, Teleport

9 Charges: Control Weather, Feeblemind, Tsunami

10 Charges: Power Word Stun, Foresight, Gate, Invulnerability, Mass Heal, Meteor Swarm, Prismatic Wall, Shapechange

15 Charges: True Polymorph, True Resurrection, Time Stop, Power Word Kill

30 Charges: Wish

 

Notes: Bonus: Spell Attacks, Spellcaster, Buff, Combat

Item Tags: Buff Combat

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