Weapon (crossbow, hand), varies

The banana gun appears to the unobservant eye to be an ordinary banana. However, a successful DC13 intelligence check can successfully reveal it to be a magical gun. The banana gun, if held correctly, can be used as a magical hand crossbow, shooting magical ‘nanas that deal 1d8+1 piercing damage on a hit on creatures within a 5 ft radius, and ignoring resistances. It does not need to be reloaded nor does it require ammunition. If a creature tries to eat the banana, they take 3d10+2 piercing for every 50lbs in their weight rounded down.

 

I could make a lot of deadly banana jokes, so here's two.

"It's a bad day to be a hungry capo in prison"

"And then there's Chunky, He's dead..."

Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Ammunition, Light, Loading, Range, Vex

SonaanBardRun

Comments

Posts Quoted:
Reply
Clear All Quotes