This item resembles a brass harmonica with arcane engraved on the metal, after an arcane check the engraving will be shown as notes. Playing these notes creates a burst of fire having of 2 effects. This item has 9 charges and regains 1d4+2 charges at dawn.
Hot notes: While playing the harmonica you can spend 1 charge to blow flames you score a 10 or more on a d20+ performance check. If you fail the check or touch the flames take 1d4 fire damage.
Hellish bends: by spending 2 charges you shoot a mote of fire at a creature or object within 60 feet. On a hit, the target takes 1d10 fire damage. In order to succeed one needs to score 12 or more on d20+ performance check. Failing the check cause will spell to backfire with the user taking half the rolled damage.
Burning riff: If you play the engraved notes a thin sheet of flames shoots forth from the reed. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. In order to succeed one needs to score 15 or more on d20+ performance check. Failing the check will cause the spell to backfire with the user taking half the rolled damage. Takes 3 charges to cast.
Notes: Damage, Combat, Instrument
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