A purse-sized pouch full of Dinks. When opened, 1d4, d4, d20 Dinks pour out and jump to force themselves through any holes they can find. A DC 22 wisdom(Animal handling) check calms them, allowing you or any creature to touch and hold them without them being scared. On a failure, you must chase them down.
A creature that has over 200 Dinks on its body falls prone for one round, until they scatter off of the creature. The Dinks will also attempt to force themselves through any orifice. If a Dink inhabits an orifice, it blocks it fully, meaning it is impossible to breathe with one in your throat, to hear with them in your ears, or to urinate with a small one in your urinary tract.
If there are at least 2 of each sex of Dink in the bag, the numbers multiply by 1d4 every hour.
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