This crooked staff is carved from bone and topped with the skull of a forgotten archmage whom Acererak destroyed long ago. Etched into the skull’s forehead is Acererak’s rune, which is known on many worlds as a sign of death.
Beneficial Properties. While the staff is on your person, you gain the following benefits:
- Your proficiency bonus to Intelligence (Arcana) and Intelligence (History) checks is doubled.
- You can’t be blinded, charmed, deafened, frightened, petrified, or stunned.
- Undead with a challenge rating of 2 or lower will neither threaten nor attack you unless you harm them.
- You can wield the staff as a +3 quarterstaff that deals an extra 10 (3d6) necrotic damage on a hit.
Invoke Curse. The Staff of the Forgotten One has 7 charges and regains 1d4 + 3 expended charges daily at dawn. While holding the staff, you can use an action to expend 1 charge and target one creature you can see within 60 feet of you. The target must succeed on a Constitution saving throw (using your spell save DC) or be cursed. While cursed in this way, the target can’t regain hit points and has vulnerability to necrotic damage. A greater restoration, remove curse, or similar spell ends the curse on the target.
Notes: Immunity: Blinded, Immunity: Charmed, Immunity: Deafened, Immunity: Frightened, Immunity: Petrified, Immunity: Stunned, Bonus: Magic, Damage: Necrotic, sorcerer, warlock, or wizard, Damage, Buff, Combat, Cursed
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