Weapon (greataxe), rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained.

This is a sentient, lawful neutral greataxe. It has hearing and normal vision out to a range of 120 feet. It communicates empathically by transmitting emotion to the creature attuned to it. 

The ace's primary purpose is to destroy giants, titans, and those closely associated with the titans. It does an additional 3d6 of force damage on a hit to one of these creatures, and heals 1d6 of HP when it kills them.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Bonus: Hit Points per Level, Combat, Cursed, Heavy, Two-Handed, Cleave

Item Tags: Combat Cursed

danthaman

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