Weapon (crossbow, light), common

Crossbow that can fire 6 weaker bolts (1d6 per bolt), has to use an action to reload and only accepts steel arrows. When reloading, make a Dex check starting at 15 to successfully reload the weapon, if failed the weapon jams and player can use a bonus action to attempt again. For every 2 successes the Dex check for that player lowers by 1 with a minimum of 5. 

If there is a critical failure on the Dex check or Attack role, the weapon critically fails and will not work until either an Int check of 15 is passed as an action, or until they repair it outside of combat and pass a check of 10. 

Each arrow fired gets their own Hit/Dmg roll.

Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Damage: Piercing, Ammunition, Loading, Range, Two-Handed, Slow

Captaing00se

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