Wondrous Item, uncommon
This is a concussive grenade.
Pin removed: You can use an action to throw the grenade up to 60 feet to a point you can see. Each creature within a 10 foot radius must suceed on a Dexterity Saving throw (DC 15) or take 1d6 bludgeoning damage or half on a success.
Timer: You can place this item beside or near a creature and set a timer to detonate in 6 to 30 seconds (1-5 rounds). If it is unoticed, the creatures automatically fail their saving throw.
Notes: Damage: Bludgeoning, Damage, Control, Combat, Consumable