Wondrous Item, artifact (requires attunement by a The user need to be in a contract whit Asmodeus)

-Storing Room:As an action you can use the Orb to store or take out an Item that is in relation to your contract

-Room of tranquility: When th user reach LVL 5 he unlock an new ability of the orb, As an action, you can magically vanish and enter your the Orb, which remains in the space you left. The interior of the orb is an extradimensional space in the shape of a 20-foot-radius cylinder, 20 feet high,. The interior is appointed with chair and bookself and is a comfortable temperature. While inside, you can hear the area around the Orb as if you were in its space or decide to mute your surrounding. You can remain inside the Orb up to a number of hours equal to twice your proficiency bonus. You exit the Orb early if you use a bonus action to leave, or if you die. When you exit the Orb, you appear in the unoccupied space closest to it.Once you enter the vessel, you can't enter again until you finish a long rest.

Notes: The user need to be in a contract whit Asmodeus

BarakasTheDruid

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