This is Homebrew. Ask your DM if you can use it.
This magical ammunition is infused with a fiery explosion.
Once this ammunition impacts a creature, the ammunition detonates. The target takes the ammunition's normal effects and the target and each creature within 5ft of the target must make a Dexterity saving throw (DC13). On a failure, each creature takes 2d6 fire damage, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren't being worn or carried.
On a critical miss of 1, the ammunition implodes, its magic is extinguished, and the user falls prone.
One piece of this ammunition costs 50g or half as much if crafted.
Notes: Damage: Fire, Ammunition, Costs 50gp or half as much if crafted, Damage, Combat, Consumable
Previous Versions
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12/12/2020 6:12:49 AM
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5/1/2021 2:53:05 AM
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Coming Soon
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