Weapon (handaxe), uncommon (requires attunement)

This pair of bearded hand axes, covered in runes (both dwarven & elven) and with jewelled shafts (one with clear gems, one with black gems) gently hum with arcane energy. If the axes are placed more than 5 feet apart, and are unrestrained, they will move together in a straight line.

When used in melee, these axes deal 1d6 Slashing damage.

When thrown, these axes also deal 1d6 Slashing damage. After being thrown, the axes are filled with arcane energy, which can be felt by both the target & the wielder. The axe can be removed from the target, if they or any other creature uses an Action to do so.

If, at the start of the wielders next turn, the axe has not been removed from the target roll a d20:

1-5; The handaxe dislodges from the target & returns to the thrower.

6-20; The handaxe remains in target and deals 1d4 Force damage.

For each Round the axe remains in the target, the damage increased by 1d4 up to a maximum of 4d4. The DC for the axe to remain increases by 5 each round, to a maximum of 15.

if the axe dislodges when the DC is 10, the wielder must make a DC8 dex save to catch the axe, or else take 1d10 Force damage. The catch DC increase by 4 each round, to a maximum of 16.

At any point, the wielder can release the held axe, and it will travel in a straight line towards the target with the embedded axe, dealing 1d4 Slashing damage to any creature in the way unless they make a DC 12 Dex Save. When the axes reunite, a burst of arcane force energy is emitted, dealing 1d10 Force damage to any creature within 10 feet of the embedded axe. 

If the wielder throws the held axe at a target another axe is embedded in and the attack would hit the target, the target suffers the normal attack damage, plus 2d10 Force damage.  All other creatures within 10 feet also suffer 2d10 Force damage. If the attack misses, the damage dealt is the same as if the axe was just released, not thrown.

If the wielder chooses another target for a Thrown attack with the held axe, they do so with Disadvantage, unless the new target is in line with the embedded axe (line is 10 feet wide, centred on the embedded axe) and the new target is in front of the embedded axe. If the new target is within 5 feet of the embedded axe, they have Advantage on the attack.

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Damage, Combat, Light, Thrown, Vex

Item Tags: Damage Combat

YtnurpDivad

Comments

Posts Quoted:
Reply
Clear All Quotes