Weapon (battleaxe), rare (requires attunement)

Requires: Must be a cleric of Michel to attune to this weapon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

You can cast Bane as a 1st-level spell up to three times per day. If you do, take 1d4 piercing damage.

You can cast Ray of Enfeelblement as a 2nd-level spell once a day. If you do, take 1d6 piercing damage.

Upgrade: When you take 60 dmg coming from this weapon through casting spells targeting your enemies, this weapon becomes more powerful.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

fredpv13

Comments

Posts Quoted:
Reply
Clear All Quotes