Ring, uncommon (requires attunement)

Holds one charge, which is restored at dawn.

When activated, the next successful punch attack deals an additional 2d12 bludgeoning damage. Additionally, the target must succeed on a Dexterity saving throw, with DC equal to the damage dealt with the attack, or be knocked prone.

If the target is a barred wooden door, it is instantly destroyed.

Notes: Damage: Bludgeoning, Prone

Previous Versions

Name Date Modified Views Adds Version Actions
5/3/2021 4:42:49 AM
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Coming Soon
oniichanjones

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