This plate armor has an unnatural green hue to it, smooth with an unknown design but the breastplate has a decoration reminiscent of a grinning skull. no helmet and the gauntlets and boots are made of old wrinkled leather with plates in the same green hue. the shoulder plates are smooth with the exception of spikes along the rim.
- The armor improves your combat readiness, granting you a +5 bonus to initiative as long as you aren’t incapacitated.
- The armor doesn’t impose disadvantage on your Dexterity (Stealth) checks.
Curse. This armor is cursed. Whenever you don or doff it, you must make a DC 15 Constitution saving throw, taking 100 (10d10 + 45) Necrotic damage on a failed save, or half as much damage on a successful one. Only a wish spell can remove the armor’s curse.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Immunity: Poison, Immunity: Poisoned, Str. 15 Required, Stealth Disadvantage
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