This shield if filled with the most evil of curses. This Shield has 5 charges, 1d4+1 one which are regained at dusk. While Attuned to it and holding it, you can use your action to to expend a charge and cast the bestow curse spell. Additionally, while Attuned to and holding this shield, if you are cursed by a creature you can see within 60 feet of you, you can use your reaction and expend any number of charge to force the creature who cursed you to make a DC 14 constitution saving throw. The creature takes 11 (2d10) necrotic damage for every charge expended on a failed save, or half as much on a successful one.
Curse. While attuned to this magic weapon, you are affected by a random curse from the bestow curse spell, with every creature counting as the caster of the spell for the purposes of the curses affect. This curse can be removed by a remove curse spell or similar magic. This spell cannot be ended by effects that end spells, such as dispel magic or a concentration saving throw.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Requires Attunement, Debuff, Cursed, Bane
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