Potion, artifact (requires attunement)

Dormant

  • Revitalizing Swig: The drinker can use a bonus action to ingest this viscous ambrosia and regain 8d4 + 4 hit points, with any hit points restored beyond full becoming temporary hit points. The container refills with ambrosia at dawn.
  • Heavenly Liquor: When ingested, the drinker can choose to end one condition affecting, just as a lesser restoration spell.
  • Divine Stupor: Upon ingesting the ambrosia, the drinker must succeed on a DC 15 Constitution saving throw or become drunk, being considered poisoned and under the effects of the slow spell for 1 hour. The drinker can repeat the save at the end of each of their turns. The failure of this save doesn’t negate the beneficial effects of the ambrosia. An additional save must be made 1 hour after drinking, a failure causing them to become stunned and if failed by 5 or more, unconscious, for a number of hours equal to 1 + the drinker’s Constitution modifier (minimum of 1).

Awakened

  • Revitalizing Swig’s healing increases to 10d4 + 20
  • Heavenly Liquor now functions like greater restoration.
  • Divine Stupor’s DC increases to 20.
  • Empowering Spirit: The drinker gains advantage against being frightened and on Strength saving throws and Strength checks for 1 hour.

Exalted

  • Revitalizing Swig’s healing increases to 15d4 + 30
  • Heavenly Liquor can now end up to two conditions.
  • Divine Stupor’s DC increases to 25.
  • Empowering Spirit gives the drinker immunity to be frightened and advantage on Strength based attack rolls.
  • Nectar of the Gods: The drinker’s age is reduced by 1d6 + 6 years to a minimum of 13 years. This change doesn’t affect the mind, therefore living longer than natural for the drinker’s race can lead to negative effects. Once every year after the drinker would have likely died of old age, the drinker must succeed on a Wisdom saving throw (DC 10 + 1 for every 10 years beyond their maximum lifespan) or be subjected to indefinite madness. It is possible to attain multiple cases of indefinite madness upon repeated failures. This madness can only be cured with a wish spell or by the divine intervention of the Liquor Baron himself, Orgiro.

Notes: Bonus: Hit Points, Healing, Buff, Consumable

Item Tags: Healing Buff Consumable

Apollo_Lightbearer

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