Weapon (greatsword), legendary

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a dragon with this weapon, the dragon takes an extra 3d6 slashing damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns.

holy blast: after every long rest you create a blast that deals 1d100+2d20 explosive damage after word the user is unconscious for three turns this effect can not be used again until the user take a long rest.

thousand blades: it can deal 2d100 slashing after using you must wait 2 turns before you can attack it has 3 charges in between every long rest.

angles blessing: negates one hit except psychic, poison, and radiant. there are 5 charges and can not be used again until after a long rest.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Damage: Additional, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

devilchannal22

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