Wondrous Item, common

A common arcane focus that removes the component part of spells. Spells that use components take from a pool of arcane power inside. Each arcane focus contains 50 charges to be used in place of components. When the player takes a long rest, they may roll 2d10's and add that to the current pool of charges. If the charges reach 0 or go past the total charges the caster much roll 1d20, if the caster rolls a 1 the focus will no longer regain charges. A caster can have multiple focuses and the pool is combines but after the first one the charges are halved for any additional ones. For recharging focuses with multiple you will roll the normal 2d10 + 1d10 per focus. If the caster uses all the charges in the combined pool they must roll 1d20 and if they get a 1+(# of focuses/2) rounded down all the focuses will stop regaining charges.

  • Spells that use components but don’t consume them: 2 charges
  • Spells that use components and does consume them: 5 charges
  • Ritual Spells that use components but don’t consume them: 2 charges
  • Ritual Spells that use components and does consume them: 5 charges
xXDeathblade226

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