The Meteor Hammer is a set of two bludgeoning weights connected by a 6 foot long chain.
Extended Strike: You can use your Bonus Action to swing the Meteor Hammer in a tight circle, preparing it for an extended strike. The next attack you make with the Meteor Hammer on the same turn is considered to have Reach.
Double Weapon: When you take the Attack Action and attack with the Meteor Hammer, you can use a Bonus Action to make another attack with it. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
*This weapon belonged to your forefathers and mothers. While using it, you dance as one with both the Hammer, and your Ancestors. As it spins you can feel it thrum with power. Etchings apon the weapon show in detail the eternal struggle between Angels and Demons.
Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Light, Slow
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