Armor (plate), rare (requires attunement)

The armor looks like it's quite fancy, the previous wearer must've radiated confidence.

Deal 1d4 damage per charge spent for 30 seconds per charge spent to EVERY creature in a 10ft sphere, once the command word is spoken. The creature can make constitution saving throw contested by 8 + proficiency + INT modifier to take no damage.

When 3 charges are spent you deal 2d8 damage instead and if creatures affected succeed their saving throw they now take half damage.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Damage: Radiant, Damage: Radiant, Damage: Radiant, Str. 15 Required, Stealth Disadvantage

thatguy272727

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