This suit of armor is reinforced with Lapis Lazuli. Once per short rest the armor can cast Absorb Elements at 1st Level as a reaction. The armor loses its power once the charge is used and must be imbued again by an Absorb Elements spell cast directly into the armor.
The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.
* - which you take when you take acid, cold, fire, lightning, or thunder damage
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Combat, Warding, Str. 15 Required, Stealth Disadvantage
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