You have a +2 bonus to attack and damage rolls made with this magic weapon. Additionally, all radiant damage dealt by the attuned wielder is increased by 1d6 (2d6 to undead and demons).
Danger sense: The Axe glows with a radiant light when danger is eminent.
Charges: The Axe comes with 1d4-2 (minimum of 1) charges. The attuned wielder may roll a d20 once per day at dawn. A charge is regained upon rolling a natural 20.
Expend a charge: The attuned wielder may expend a charge to cast the spell Sunburst with no material costs and without expending a spell slot. If two charges are used in one day, the attuned wielder acquires one point of exhaustion.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Axe of Warning requires attunement by a paladin or cleric faithful to a sun deity, Damage, Combat, Versatile, Topple
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