Wondrous Item, rare (requires attunement by a spellcaster)

A nearly transparent white crystal held in place by copper wires carefully twisted across it to form the figure of a magnificent tree hanging from a thin bronze chain.

Once per long rest, the (attuned) wearer may spend an action to cast Beacon of Hope. The spell only targets the user and does not require concentration, lasting its full duration. If the amulet is removed, unattuned, destroyed, or dispelled before the full duration, the spell ends. Additionally, the wearer may use a bonus action to spend one of their hit dice to heal themselves for 1d8+3 hit points. The number of hit points regained can not be influenced by magic.

If the user spends their last hit die to heal, they successfully receive the healing before falling unconscious at the end of their turn. They remain incapacitated for 1 hour or until assisted by a Wisdom (Medicine) check of 25 or higher and can not be magically healed in this time. When the duration ends or they are aided, the user regains consciousness and must make a DC 13 Constitution saving throw. The user receives 2 levels of exhaustion on a failed save, or 1 level of exhaustion on a successful one. If the user already has levels of exhaustion, they do not stack past 4.

Notes: Unconscious, Exhaustion, spellcaster, Healing, Buff, Cursed, Necklace, Jewelry

Previous Versions

Name Date Modified Views Adds Version Actions
5/27/2021 12:23:50 PM
11
1
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Coming Soon
5/27/2021 12:43:47 PM
10
0
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Coming Soon

Item Tags: Healing Buff Cursed Necklace Jewelry

DusksStorm

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