Weapon (whip), very rare

Anima Sola is a chain that is 1 foot in length and the last four inches of the chain is glowing hot. Anima sola has a 35 foot range. To use Anima Sola you must point the chain at a target that is in range and if you intend to use Anima Sola, Anima Sola will automatically summon chains that look like itself but longer from portals around the target and assuming the target (if alive) fails a DC15 STR saving throw, the chains will wrap around the targets arms and legs freezing them in place for five rounds dealing 5d10 fire damage each round. Using Anima Sola will take up the users entire turn and the user can not move for the next turn and will have disadvantage on damage rolls for the next two turns. Anima sola can only the be used three times every long rest.

Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Paralyzed, Damage, Combat, Finesse, Reach, Slow

Item Tags: Damage Combat

Shayarook_Jiral

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