Cursed
If something would normally kill the wearer (failed death save, death by massive damage, old age, or any other causes natural or otherwise) The curse takes hold and the amulet Fuses to the wearers chest. once fused in cannot can be removed.
While cursed, you feel no hunger nor thirst, you do not require sleep, though short periods of rest are still required (4 hours of inactivity will equal a long rest). While cursed physical wounds cannot be healed through any means be they Devine, magical, or otherwise. hit points can still be regained even as your body slowly decays. spells and abilities cannot halt the decay. While cursed Charisma based skill checks will suffer an appropriate penalty to be determined by your DM based on the amount of damage/decay your body has sustained.
This curse can only be undone by the use of a wish spell.
Should you be killed again while under this curse you will instead be rendered unconscious for 24 hours and cannot be woken while the body regains hit points.
Notes: Buff, Debuff, Jewelry
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