Weapon (warhammer), rare

You have a +1 bonus to attack and damage rolls made with this magic weapon. This Weapon ignores resistance to bludgeoning, and treats immunity to bludgeoning as resistance. 
When attacking an opponent using armour made of metal, or when attacking a construct or similarly armoured creature (DM's discretion), this weapon becomes a +3 magic weapon.

In addition, when attacking an opponent using a shield, you may choose to make a Shield Breaking attack, expending one of this weapon's charges. If you choose to do so, then after hitting an opponent you may damage their shield instead of dealing damage to the opponent. Roll damage as normal, but the shield itself is damaged instead of the opponent. Ask your DM beforehand how many hit points a shield has. A normal wooden or metal shield could have between 8-12 hit points, depending on it's craftsmanship, while a magic one could have more. If half the shield's hit points are removed, the opponent only gains half the AC bonus gained from wielding it (Rounding down). If all the shield's hit points are removed, it the bearer no longer gains it's bonus, and must repair it to use the shield again.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

E_provan

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