Armor (scale mail), uncommon (requires attunement by a Can be attuned immediately when Infused by Artificer otherwise attuned using normal rules)
  • Your metallurgical pursuits have led to you making armor a conduit for your magic. As an action, you can turn a suit of armor you are wearing into Arcane Armor, provided you have smith’s tools in hand.

    You gain the following benefits while wearing this armor:

    • If the armor normally has a Strength requirement, the arcane armor lacks this requirement for you.
    • You can use the arcane armor as a spellcasting focus for your artificer spells.
    • The armor attaches to you and can’t be removed against your will. It also expands to cover your entire body, although you can retract or deploy the helmet as a bonus action. The armor replaces any missing limbs, functioning identically to a limb it replaces.
    • You can doff or don the armor as an action.

    The armor continues to be Arcane Armor until you don another suit of armor or you die.

  • Infiltrator

     You customize your armor for subtle undertakings. It has the following features:

    Lightning Launcher. A gemlike node appears on one of your armored fists or on the chest (your choice). It counts as a simple ranged weapon, with a normal range of 90 feet and a long range of 300 feet, and it deals 1d6 lightning damage on a hit. Once on each of your turns when you hit a creature with it, you can deal an extra 1d6 lightning damage to that target.

    Powered Steps. Your walking speed increases by 5 feet.

    Dampening Field. You have advantage on Dexterity (Stealth) checks. If the armor normally imposes disadvantage on such checks, the advantage and disadvantage cancel each other, as normal.

This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets.

Notes: Advantage: Stealth, Bonus: Unarmored Movement, Can be attuned immediately when Infused by Artificer otherwise attuned using normal rules, Stealth Disadvantage

Kheldorn

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