Abysmal black axe with a blood red sheath decorated in gold and obsidian jewels. The handle is wrapped with expensive leather that resembles a thick armor like hide, possibly from a large and powerful creature. The blade is jagged, and shaped as if it has been damaged many times. The blade's edge however is very sharp, and a dark disheartening red in color. It gives off on aura of great power, the alignment of which is hard to discern.
This weapon has the ability to deal additional 2d8 fire damage if the attack roll is greater than 15. This weapon will deal an additional 1d8 fire damage for every 5 character levels (ex. at level one, you can deal a maximum of 2d8 fire damage, at level 5 you can deal a maximum of 3d8 fire damage, ect.).
This weapon casts Create Bonfire on the enemy you attack if the attack roll is 18 or higher. The spell does not effect you.
If the creature you attack is considered a God, this weapon will always deal additional fire damage, as well as cast Create Bonfire on the creature. The spell does not effect you.
This weapon requires attention. If you do not spend at least 1 hour a day conversing with this weapon, it loses all effects and functions as a normal Battleaxe. This weapon can regain its abilities if you spend 5 consecutive hours conversing with it, or 2.5 consecutive hours apologizing for ignoring it.
This weapon is cursed. If you move more than 30ft away from this weapon, you will lose 1 hit point every hour. If you move more than 60ft from the weapon, you will lose 1 hit point every half hour. If you move more than 100ft away from this weapon, you lose 1 hit point every 15min.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Fire, race of medium size or larger, Versatile, Topple
Previous Versions
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6/1/2021 12:04:43 AM
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6
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2
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Coming Soon
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