The blade, cross-guard, and tang of the weapon are comprised of bluish-tinted steel and emanates a 'smoky' effect similar to dry ice. It has a deep and wide fuller down the center of the blade to lighten the weapon and assist the flow of blood it sheds before it freezes in the channel. Its cross-guard resembles the open, gaping maw of Bahamut and faces directly upward. The grip is made of a rough black hide with raised and braided golden threads stitched into it, encircling it diagonally downward. This combination of materials gives the wielder a firm grip and also provides needed insulation against its effects. The pommel is made of a purple gem of unknown origin.
This longsword deals an extra 1d4 cold damage upon hit due to the Energy Gem set into the pommel by Spellmaster Grinda. All damage dice for this single empowered attack are considered magical damage.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Cold, Versatile, Sap
Previous Versions
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3/19/2021 12:46:00 AM
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6
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4/21/2021 3:09:19 PM
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7
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6/1/2021 2:24:41 PM
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11
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