Weapon (lance), rare (requires attunement)

This item appears to be the bottom half of a lance. It has an inward cone from the cut off halfway point that spirals back in towards the hilt. While grasping the handle you can use a bonus action to cause a point a pure force to spring into existence, or make the point disappear. While the point is active this magic lance has the finesse property.

You gain a +1 bonus to attack and damage rolls with this weapon, which deals force damage instead of piercing damage. In addition the Banshee Lance can be made to make a ranged attack with a range of 100/200ft and deals 1d10 base damage. The ranged attack makes a shrill scream upon firing that follows the projectile up to it’s maximum range and can be heard for 300ft.

While the point is active the Banshee Lance emits dim light in a 15ft radius.

Proficiency with a Lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Lance requires two hands to wield when you aren't mounted.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Melee Weapon Attack: Piercing, Damage, Combat, Heavy, Reach, Two-Handed, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
6/13/2021 5:10:29 PM
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Item Tags: Damage Combat

Stargamer509

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